Which Witch is Which?
One of the things I wanted to do with the Monstrous Archetypes was make it easier for the GM to go about creating his own monster, to take an idea and follow some easy steps to make it a potent foe in...
View ArticlePlaying with Fire
One of the things I’ve wanted to try for a while is a game of Dead of Night where the victims are all monsters – or at least have access to Monstrous Specialisations (aka cool powers). I know Scott has...
View ArticleDead of Night: Salford’s Lot part 1
I mentioned the game of Dead of Night I ran at Furnace the other week, Salford’s Lot, in my last post, so thought I’d post a quick actual play about what happened as it was a great fun game. The...
View ArticleDead of Night: Salford’s Lot part 2
I posted part 1 of my actual play in the last post. I set the scene before character creation – two nights ago your teenage coven summoned something it could not put down; last night Salford was swept...
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